The purpose of this post is to present two independent ideas to the Pickle community, and ask for general sentiment feedback, mainly about the first.
- Moving forward, Pickle remain a cohesive “product” from a UI/UX perspective.
- My own possible involvement in the first.
Pickle as a product
Pickle, as a product, is comprised fundamentally of two components:
- The web application that customers interact with (the UI)
- The underlying smart contracts
Following the partnership agreement with Yearn, it was believed that the Pickle UI would adopt Curve terminology, such as Gauges, Lockers, etc.
I was against this for two reasons:
First, how Curve expose their vote locking concept to their customers is confusing to understand, and there’s a lot of UX friction in the experience of putting it in place. In my own journey of understanding this mechanism, I came across many Curve customers who thought they understood it, only to discover that they didn’t (e.g. unaware of boost decay). This is also understandable, as Curve do not have product designers on the team.
Second, adopting confusing Curve terminology into Pickle, will kill its own identity as a brand, and its cohesiveness as an independent product.
I discuss all this at length in this blog article (please invest the five minutes it takes to read it):
Independent of whether I’m involved in the future Pickle UI/UX, I strongly believe that product design should be a first-class priority, and that we should strive to preserve Pickle as a cohesive product experience.
(It’s probably also important to note, that in a discussion with Andre from Yearn, he clarified that it was not his intention to impose the use of Curve terminology at Pickle.)
My involvement in the Pickle product
Professionally, I lead a small team (four people) that designs and develops digital products. You can see some of our work at:
Given that DeFi is what I’m really excited about, and having been involved in Pickle for so long, I would be interested in becoming involved in the Pickle UI/UX.
I’m currently pitching my business partner on the idea of creating an interactive prototype of how I envision Pickle as a product, based on the structure of the partnership with Yearn. This would include, for example, how to present the Curve locking mechanism to the user, in a way that’s not only understandable, but delightful.
Following is the brief that I’ve given my business partner, and designer/developer:
You’ll notice some things in that brief, such as the concept of “jarring Pickles” and no mention of “DILL”. As a non-transferrable token, DILL, as a concept, doesn’t even need to be introduced to a customer. It’s unnecessary UI and conceptual friction. The only thing that matters is how many jarred Pickles they have.
Our participation would require funding, as we would be diverting resources away from other professional activities, and that would likely need to come from the Pickle Treasury.
However, a discussion now about funding would be premature. First, I need to convince my partner to implement a prototype, then I’d need to present that to you, the Pickle community, and then figure out the funding if everybody likes it.
But at least from the above brief, you can see how I’m envisioning Pickle as a product.
What to discuss now?
I don’t think it’s productive to discuss right now specific product design details like “jarring Pickles”, whether DILL is needed, etc. Those will be better discussed in the context of a working prototype. Once that’s ready, I’ll create a follow-up forum post.
What may be useful to assess here, however, is the general sentiment around the fundamental idea of preserving the identity, branding and cohesion of Pickle as a product. I suppose this is something we’re all in agreement with, but wanted to confirm.